Archive for September, 2007

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Spreading Marmite

September 8, 2007

The eagle eyed Doug Wright spotted the shipment of Marmite sitting on my desk this week. Being a culinary connoisseur of eclectic range, this delicacy of far away lands peaked his interest. As scarce and valuable as Marmite is around these parts I was more than happy to share the love, knowing full well Doug’s capacity to apprehend and appreciate the subtleties of fine food!

After acquiring the historical context of this spread of the gods, we set forth on a tasting test at the Quest cafeteria. To fully experience the breadth of this not-so-subtle, yet nuanced, flavor it was essential to cover three staples: Marmite on toast, the Marmite and cheese sandwhich, and finally the taste of my first day of school, the Marmite and chip sandwhich.

The Connoisseur Convert

This demanding American palette agrees…we Kiwi’s know what’s good.

Now, when are they going to start stocking Vogels over here?

 

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Word just in from Dave5 – Marmite’s arch enemy “Vegemite” has been banned from the US.  So no problem bringing in the real McCoy.  See here.

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Play

September 3, 2007

Without play imagination dies.

Challenges to imagination are the keys to creativity. The skill of retrieving imagination resides in the mastery of play. The ecology of play is the ecology of the possible. Possibility incubates creativity.

A quote by Alex Manu (Ontario College of Art and Design) referenced by Bill Buxton in “Sketching the User Experience” – pp 263

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Distributed Creativity (Ecosystem)

September 2, 2007

It takes almost as much creativity to understand a good idea, as to have it in the first place.

- Alan Kay

This is not only true for the designer or engineer, but for the management team and business unit that surround them. It calls for a distribution of creativity. A creative ecosystem.